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Strive for loosely coupled designs between objects that interact.

by 12. November 2010 17:12
[No text]

Tags:

Design Principle

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The Observer Pattern

by 12. November 2010 16:58

The Observer Pattern defines a one-to-many dependency between objects so that when one object changes state, all of its dependents are notified and updated automatically.

Tags:

Design Pattern | Design Principle

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Strategy Pattern

by 12. November 2010 16:18

The Strategy Pattern defines a family of algorithms, encapsulates each one, and makes theminterchangeable.  Strategy lets the algorith vary independently fromclients that use it.

Tags:

Design Pattern | Design Principle

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Favor Composition over Inheritance.

by 12. November 2010 16:12

[No text]

Tags:

Programming | Design Pattern | Software Development | Design Principle

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Program to an Interface(Supertype), not an implementation!

by 12. November 2010 11:54

[No text]

Tags:

Programming | Design Pattern | Software Development | Design Principle

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